GDD Gameplay Experience
This is Restful » Devlog
Gameplay Experience
The game doesn't have an intricate story; the synopsis of the game will probably be told in the text at the beginning of the game. Similar to games like the original Legend of Zelda, the story will be told in a small passage that scrolls out of the screen. At the end of the final puzzle, the player will find the Dream Band. Upon picking the item up, the game will end right after the player reads a final small set of text boxes. Text boxes will usually be seen after and before a level. The text is mostly used to teach the player the mechanics of the game. The game will feel more like an obstacle course as the game progresses because there will be more obstacles as you get further into the dungeon.
This is Restful
Platform hopping with statues!
Status | In development |
Author | Kiran M. |
Genre | Puzzle |
Tags | Singleplayer, Unity |
More posts
- Full GDDDec 19, 2022
- GDD Character ControlsOct 19, 2022
- GDD MechanicsOct 19, 2022
- GDD ConflictSep 25, 2022
- GDD Story + SettingSep 25, 2022
- Journal EntriesSep 24, 2022
- GDD OverviewSep 22, 2022
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